๐Ÿ“‹ Yams Challenge Rules

Strategic 4-Column Version

Master this unique variant of the world's most popular dice game

๐ŸŽฒ Required Materials

๐ŸŽฒ

5 Dice

Standard 6-sided dice

๐Ÿ“Š

Score Grid

4 game columns

โœ๏ธ

Writing Tool

Pencil or pen

๐Ÿ›๏ธ The 4 Game Columns

The great innovation: This Yams version is played with 4 distinct columns, each with its own filling rules!

โฌ‡๏ธ

Descending

Strict filling

Rule : Boxes MUST be filled from top to bottom in order.

Order : 1 โ†’ 2 โ†’ 3 โ†’ 4 โ†’ 5 โ†’ 6 โ†’ Three of a Kind โ†’ Four of a Kind โ†’ Full House โ†’ Small Straight โ†’ Large Straight โ†’ Yams โ†’ Plus โ†’ Minus

โฌ†๏ธ

Ascending

Reverse filling

Rule : Boxes MUST be filled from bottom to top in reverse order.

Order : Minus โ†’ Plus โ†’ Yams โ†’ Large Straight โ†’ Small Straight โ†’ Full House โ†’ Four of a Kind โ†’ Three of a Kind โ†’ 6 โ†’ 5 โ†’ 4 โ†’ 3 โ†’ 2 โ†’ 1

๐Ÿ”€

Disorder

Total freedom

Rule : Any box can be filled at any time.

Advantage : Allows flexible strategy and tactical adjustments.

๐ŸŽฏ

Dry

For the bold

Rule : Free filling BUT only with results from rolling all 5 dice simultaneously.

Restriction : If you keep even one die, you cannot use this column!

โš–๏ธ Plus/Minus Rule (CRITICAL!)

๐Ÿšจ In each column, the Plus (+) score must be STRICTLY GREATER than the Minus (-) score!

โœ… Valid example:

Minus (-) = 15 points Plus (+) = 18 points

โŒ Invalid example:

Minus (-) = 20 points Plus (+) = 20 points (equal = forbidden!)

๐ŸŽฎ Turn Flow

๐ŸŽฒ Dice Rolls (3 maximum)

1๏ธโƒฃ First Roll

Roll all 5 dice and examine the result. Decide which dice to keep.

2๏ธโƒฃ Second Roll

Re-roll only the dice not kept. You can modify your selection.

3๏ธโƒฃ Third Roll

Last roll! You can take back previously kept dice.

๐ŸŽฏ Special Case: The "Dry" Roll

Condition : To use the "Dry" column, all 5 dice must have been rolled simultaneously.

โœ… Valid examples:

  • โ€ข 1st roll with all 5 dice
  • โ€ข 2nd roll after taking back ALL dice
  • โ€ข 3rd roll with all 5 dice together

โŒ Invalid example:

  • โ€ข Keep 2 dice and re-roll 3 dice
  • โ€ข Cannot score in "Dry"!

๐Ÿ“ Filling Rules by Column

โฌ‡๏ธ Descending

Boxes filled strictly from top to bottom.

1 โ†’ 2 โ†’ 3 โ†’ 4 โ†’ 5 โ†’ 6 โ†’ Three of a Kind โ†’ Four of a Kind โ†’ Full House โ†’ Small Straight โ†’ Large Straight โ†’ Yams โ†’ Plus โ†’ Minus

โฌ†๏ธ Ascending

Boxes filled strictly from bottom to top.

Minus โ†’ Plus โ†’ Yams โ†’ Large Straight โ†’ Small Straight โ†’ Full House โ†’ Four of a Kind โ†’ Three of a Kind โ†’ 6 โ†’ 5 โ†’ 4 โ†’ 3 โ†’ 2 โ†’ 1

๐Ÿ”€ Disorder

Total freedom! Any box can be filled at any time. Perfect for strategic flexibility.

๐ŸŽฏ Dry

Free choice of box like "Disorder", BUT result must come from a roll of all 5 dice simultaneously.

๐Ÿ’ก Turn Examples

๐ŸŽฏ Example 1: Classic Turn (Aiming for Three of a Kind)

1 First roll: 2, 3, 3, 5, 6 โ†’ I keep the two 3s
2 Second roll: 1, 3, 4 โ†’ Excellent! I now have three 3s
3 Third roll: 2, 5 โ†’ Final result: 3, 3, 3, 2, 5

โœ… Result: Three of a Kind of 3s = 9 points (3+3+3)

๐Ÿ”„ Example 2: Strategy Change

1 First roll: 1, 2, 3, 5, 6 โ†’ I aim for a straight, keeping 1, 2, 3
2 Second roll: 3, 6 โ†’ No 4... I change tactics!
3 I take back ALL dice: 4, 4, 4, 2, 1 โ†’ Jackpot!

โœ… Result: Three of a Kind of 4s = 12 points (4+4+4)

๐ŸŽฏ Example 3: "Dry" Roll

1 First roll: 2, 3, 4, 5, 5 โ†’ I keep the two 5s
2 Second roll: 1, 2, 4 โ†’ โŒ Cannot go in "Dry"!
3 I re-roll all 5 dice: 3, 3, 3, 3, 6 โ†’ All rolled together!

โœ… Result: Four of a Kind of 3s = 12 points - Can go in "Dry"!

๐Ÿ† Combination Values

๐Ÿ”ข Upper Section (Numbers)

1 (Ones) Sum of dice with value 1
2 (Twos) Sum of dice with value 2
3 (Threes) Sum of dice with value 3
4 (Fours) Sum of dice with value 4
5 (Fives) Sum of dice with value 5
6 (Sixes) Sum of dice with value 6

๐ŸŽ 30-point bonus

If upper section sum โ‰ฅ 60 points

๐ŸŽฏ Lower Section (Combinations)

Three of a Kind Sum of the 3 identical dice
Four of a Kind Sum of the 4 identical dice
Full House Sum of all 5 dice
Small Straight 10 fixed points
Large Straight 20 fixed points
Yams 40 fixed points
Plus (+) Sum of all 5 dice
Minus (-) Sum of all 5 dice

โš ๏ธ Warning!

There is NO "Chance" line in this version

๐Ÿง  Advanced Strategies

๐Ÿ’ฐ Bonus Management (30 points)

Aim for at least 60 points in the upper section (numbers 1-6) to secure the precious 30-point bonus.

Astuce : An average of 10 points per number is enough (example: 3 dice of each value)

โŒ When to Cross Out a Box

Sometimes you must "sacrifice" a box by crossing it out (mark "x") to optimize your overall score.

๐ŸŽฏ Boxes to cross out first:

  • โ€ข Difficult combinations (Yams) if no chance
  • โ€ข Small values if far from bonus
  • โ€ข Boxes that penalize the least

โš ๏ธ Crossing restrictions:

  • โ€ข "Dry" column: only with 5 dice rolled
  • โ€ข Ordered columns: must respect order

๐ŸŽฎ Suggested Play Order

1 Start with the "Disorder" column for more flexibility
2 Use "Dry" when you get a good result with 5 dice rolled together
3 Plan ordered columns according to your rolls
4 Watch the Plus/Minus rule: don't block yourself!

๐Ÿšจ Example of Difficult Situation

You scored 25 in "Minus" of the "Ascending" column.

Next turn, you roll 24 (sum of dice).

โŒ Cannot put 24 in "Plus" of this column (24 < 25)!

๐Ÿ’ก Possible options:

  • โ€ข Use this 24 in another column
  • โ€ข Cross out the "Plus" box if it's next in order
  • โ€ข Look for another combination with this roll

๐Ÿ End of Game

๐Ÿ“Š

Condition

All boxes in the 4 columns are filled

๐Ÿงฎ

Calculation

Add the totals of the 4 columns

๐Ÿ†

Victory

Final score is the sum of the 4 columns

๐ŸŽฏ Ready to Take the Challenge?

Now that you've mastered the rules, it's time to test your skills!

About

Yams Challenge is an enhanced version of the classic Yams game with 4 scoring columns for added strategy.

Information

  • Version: 1.0.0
  • Domoplay 2025

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